At The Game; Beautiful people sell Coca-Cola Zero as they move about the arena. An in-house camera catches fans craning their necks to admire these CZ Vendors. A CZ programmer/producer assembles the best clips into a montage called the ‘Coca-Cola Zero RubberNeck Cam.’ It airs on the jumbotron during a timeout toward the end of the game. Similar to the ‘Kiss Cam,’ except...
At The Game; Beautiful people sell Coca-Cola Zero as they move about the arena. An in-house camera catches fans craning their necks to admire these CZ Vendors. A CZ programmer/producer assembles the best clips into a montage called the ‘Coca-Cola Zero RubberNeck Cam.’ It airs on the jumbotron during a timeout toward the end of the game. Similar to the ‘Kiss Cam,’ except funny.
+: Following the montage, a particularly overzealous fan is deemed ‘CZ’s Ultimate RubberNecker’ and given the opportunity to clarify that he/she merely wanted a CZ. For their “honesty,” a CZ is awarded to him/her and to each fan in their row.
++: It’s 2010. If Coca-Cola Zero can replicate the great taste of Coca-Cola with zero calories, shouldn’t basketball fans have something that can keep their eyes focused on the game? Introducing Coca-Cola Zero’s ‘Zero-In Glasses’ (see image); given to the Ultimate RubberNecker to wear for the remainder of the game.
At Home/Mobile; The montage could also air as a commercial on the television or the interwebs. If so, the distinction of Ultimate RubberNecker would be decided by fans voting online or by text. Every fan who votes is sent a pair of ‘Zero-In Glasses’ so they can watch future NCAA games free from peripheral distractions.
Post Game; CZ hosts a show on the interwebs where the host satirically breaks-down each RubberNeckers’ motivations in a segment that poses the question: is this fan scoping out a ‘Ten or Zero?’
Local; Through this mass-distribution, ‘Zero-In Glasses’ can become a fixture at fans’ tailgates and parties. At these venues, fans can wear them to make possible what was previously thought impossible. Like added concentration during Beverage Pong.
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